Product Designer

Orbit

A community app concept in the spirit of Discord. Fourteen screens, from finding a community to setting up its roles and permissions, designed for a desktop window and a phone side by side. I kept the layout people already know and put the work into the part that usually feels like a spreadsheet: finding a community and deciding whether to join it.

Orbit on a phone and in a desktop window, both showing the explore screen

Overview

Community apps share a layout everyone already knows: a rail of servers on the left, the channels next to it and the conversation in the middle. Orbit keeps that muscle memory. The palette is deep navy with a single violet accent, and a pink to violet gradient is saved for the main action on each screen, so there is never a question about what to press. Cards use a soft glass treatment that lets the photography carry the mood. Plus Jakarta Sans handles everything from headlines to body text, with Geist Mono for labels, timestamps and member counts.

Explore

The front door. A search bar, a banner, featured communities that lead with their cover art, and a profile column that shows who just joined and who is talking about you.

The Orbit explore screen on desktop and mobile, with a banner, featured communities and a profile column

Text Channel

The classic three column layout: channels on the left, the conversation in the middle and members on the right. Mentions get a violet stripe, and replies and reactions stay inline.

An Orbit text channel with the channel list, the conversation and the member list, with a mention marked in violet

Voice Stage

A live set on a stage channel. Speakers are tiles with a green ring when they talk, listeners are a row of avatars, and the chat lives in the side panel so nobody misses the music.

An Orbit voice stage with speaker tiles, a row of listeners, call controls and the stage chat

Direct Messages

One to one chat with a proper conversation list, file cards for stems and images, and a profile panel that shows the communities you share.

Orbit direct messages with the conversation list, a chat with a file card and a profile panel

Community Page

The page you see before you join: cover art, a verified badge, who runs it, the channels you will see first and the house rules. The join button carries the gradient, so it is never in doubt.

The Night Arcade community page with cover art, a verified badge, the moderators, the first channels and a join button

Events

A month view, a week strip and event cards with a date block, the host, who is going and a one tap RSVP. The right column keeps your own plans in view.

Orbit events with a week strip, October event cards with RSVP buttons and a month calendar

Forum Channel

Threads instead of a scrolling chat. Posts sit in two columns with tags, reply counts and a pinned or solved badge, and the posting guidelines stay on the right.

An Orbit forum channel with threads in two columns, tags, reply counts and posting guidelines

Notifications

An inbox, not a bell. Mentions, replies, invites and reactions each get their own icon, invites can be accepted right there, and quiet hours are one toggle away.

The Orbit notification inbox with mentions, replies and invites, and notification settings on the side

Video Call

Screen sharing with the shared window as the main view, the participants as a strip below it and the call chat beside it. The controls float at the bottom in a single pill.

An Orbit video call with a shared code window, a strip of participants, call controls and the call chat

Search

One search across messages, channels, people and files, with filter chips inside the box itself and a panel of toggles for the fussier queries.

Orbit search with filter chips in the search box, message results, channels, people and a filter panel

Profile and Settings

Account, appearance and connections on one page. The theme cards show the real colours, and every toggle has a sentence under it saying what it does.

Orbit profile and settings with account fields, theme cards and connected accounts

Create a Community

A three step window over a dimmed explore page. Pick a template and the channels are set up for you. On mobile the same flow slides up as a sheet.

The Orbit create a community window with template choices, over a dimmed explore page

Sign In

A split card with a headline and a little social proof on the left and a short form on the right. Passkey, Google and Apple sit under one divider, so nobody has to read a paragraph.

The Orbit sign in screen with a headline on the left and a short form with Google, Apple and passkey options on the right

Roles and Permissions

The admin screen most apps hide. Roles sit in a list you can reorder, each with its own colour, and permissions are grouped into four cards with a toggle and a plain sentence for each one.

The Orbit roles and permissions screen with a role list, a colour picker and permission toggles

Outcome

Orbit showed me how much room a familiar layout leaves for fixing the parts people complain about. Nobody has to relearn where the channels are, so the effort could go into finding a community, deciding to join and running it afterwards, from the community page all the way to the roles screen. Saving the gradient for one action per screen turned out to be the simplest way to show what to press next. Orbit is a personal concept: the communities, members and messages are invented, while the layouts and behaviours are borrowed from the apps people already open every day.

More work